@startuml
sprite $free_code_camp [48x48/16] {
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}


!define FA6_FREE_CODE_CAMP(_alias) ENTITY(rectangle,black,free_code_camp,_alias,FA6 FREE_CODE_CAMP)
!define FA6_FREE_CODE_CAMP(_alias, _label) ENTITY(rectangle,black,free_code_camp,_label, _alias,FA6 FREE_CODE_CAMP)
!define FA6_FREE_CODE_CAMP(_alias, _label, _shape) ENTITY(_shape,black,free_code_camp,_label, _alias,FA6 FREE_CODE_CAMP)
!define FA6_FREE_CODE_CAMP(_alias, _label, _shape, _color) ENTITY(_shape,_color,free_code_camp,_label, _alias,FA6 FREE_CODE_CAMP)
skinparam folderBackgroundColor<<FA6 FREE_CODE_CAMP>> White
@enduml